The fourth myth in enterprise mobilization pertains to internal building of mobile apps for critical desktop applications. Building custom mobile applications in order to deliver enterprise apps on mobile devices takes large investments of time and money. With fixed resources, businesses must make tough decisions about which applications to mobilize first, for which users and devices. Each new platform and version is another code base to support.
Unless building mobile apps is a company’s core business, mobility will start to consume an unreasonable portion of technology budget. Most IT departments struggle to support their current inventory of Windows and web enterprise applications. Imagine the burden when adding support for three or four platforms rather than one. This is where an enterprise mobile platform comes in.
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